Where readiness, workflow, and human experience could evolve next.
Speculative environments where the experience, the interaction, and the operations are designed as one system — ideas worth pressure-testing before they become product.

Cadence CareOS
A speculative care operating layer — role-aware handoffs, calm documentation, continuity in the flow of work. Built as an app prototype.
Clinical handoffs are a workflow-design problem, not a documentation problem. Reframing care continuity as an operating layer treats human attention as the scarce resource and designs around it.

EPCOT Sustainability
An environmental storytelling pavilion where guests learn about systems by walking through one.
Behavior change tied to systems thinking lands deeper when the environment teaches. The space itself becomes the learning architecture.

Festival of Elements
A seasonal arc shaped around theme, programming, and operational storytelling — guest experience as choreography.
A seasonal program is operational design as much as creative direction. Designing the choreography between teams, guests, and pacing is what makes the world feel inhabited.

Park Expansion
A future-state expansion shaped around arrival, flow, and the design conditions for repeat visitation.
Repeat visitation is an outcome of arrival design and flow architecture. Treating an expansion as a system — not a footprint — changes what gets prototyped first.
Continue exploring
Quiet doorways into the rest of the world.



